The super uniques, because they can spawn with a variety of multiple mods and you don’t know what you’ll get until they’re in front of you. Why are the Stygian Dolls, dangerous enough to make a lot of people change tactics just for them?īecause they’re unpredictable, to some extent. Why are some other super unique monsters, often not even Act bosses, way more lethal so often? All their stats, attacks and weak points have been thoroughly documented and laid out in several guides. They’re the most predictable super uniques. It’d make sense to improve their xp and drops as well, since the buff I’m suggesting can be pretty big. The game could be more challenging, in a fun way, if this was changed. This varies between builds of course, but it’s definitely there. ![]() Heck, Andariel and Duriel can easily be worse. ![]() ![]() We all know there’s a clear pattern, where they often end up not being the toughest fight in their Act.
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